P+ - Diddy Kong - Subaction - AppealS

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Stats

IASA: None
Subaction Index: 0x1be

Scripts

Main

  1. AsyncWait(3.0)
  2. if (not(ButtonHeld value(8)))
    1. ChangeSubactionRestartFrame(AppealBrawlS)
  3. AsyncWait(99.0)
  4. AllowInterrupts

GFX

    SFX

    1. AsyncWait(3.0)
    2. SoundEffect1(2111)

    Other

    1. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
    2. SlopeContourStand { leg_bone_parent: 6 }
    3. AsyncWait(28.0)
    4. SlopeContourStand { leg_bone_parent: 4 }
    5. AsyncWait(42.0)
    6. SlopeContourStand { leg_bone_parent: 6 }